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myContacts

The caller’s accepted contacts in the app, most recent first (at most 1,000). Contacts are mutual, per app, and what a CONTACTS scope admits. Game plane: send the app-scoped token for this app to the app’s datacenter.

myContacts(
appId: BigInt!
): [PlayerContact!]!

Arguments​

myContacts.appId ● BigInt! non-null scalar​

The app.

Type​

PlayerContact object​

Another player in the caller’s contacts list for the app. Contacts are mutual: an accepted contact is in both players’ lists, and it is what a CONTACTS scope admits.