myContacts
The caller’s accepted contacts in the app, most recent first (at most 1,000). Contacts are mutual, per app, and what a CONTACTS scope admits. Game plane: send the app-scoped token for this app to the app’s datacenter.
myContacts(
appId: BigInt!
): [PlayerContact!]!
Arguments
myContacts.appId ● BigInt! non-null scalar
The app.
Type
PlayerContact object
Another player in the caller’s contacts list for the app. Contacts are mutual: an accepted contact is in both players’ lists, and it is what a CONTACTS scope admits.