Int
The Int scalar type represents non-fractional signed whole numeric values. Int can represent values between -(2^31) and 2^31 - 1.
scalar Int
Returned By
endTierAccessSessions mutation ● forgetEmailDeliverability mutation ● playerRateMarkup query ● setPlayerRateMarkup mutation
Member Of
AccountErasure object ● ActorLeftNotification object ● actorsConnection query ● ActorsConnection object ● ActorUpdateNotification object ● ActorUpdateRequestInput input ● ActorUpdateResponse object ● AgentCheckpointFile object ● AgentRun object ● AgentToolDescriptor object ● App object ● appGraphqlOperations query ● AppGroupPolicy object ● appPlayerUsage query ● AppPlayerUsageRow object ● apps query ● appsConnection query ● AppsConnection object ● appUsageSummary query ● appUserAccessByApp query ● appUserAccessConnection query ● AppUserAccessConnection object ● billingCharges query ● billingWriteOffs query ● ChannelAudioNotification object ● ChannelMessageInput input ● ChannelMessageNotification object ● checkouts query ● checkoutsConnection query ● CheckoutsConnection object ● childSafetyReports query ● ChunksByDistanceResponse object ● ClientAudioNotification object ● ClientAudioPacketInput input ● ClientEventNotification object ● ClientEventNotificationInput input ● ClientTextNotification object ● ClientTextPacketInput input ● ClientVideoNotification object ● ClientVideoPacketInput input ● cpBillingInvariantRuns query ● cpBillingReconciliations query ● cpBillingWriteOffs query ● CreateAccessTierInput input ● CreateCrowdyStudioProjectInput input ● CreateGroupRoleInput input ● CreateTierAccessProvisioningTokenInput input ● CrowdyStudioAgentCatalogModel object ● CrowdyStudioAgentPlayerDayLimits object ● CrowdyStudioAgentPlayerDayLimitsInput input ● CrowdyStudioAgentRetentionPolicy object ● CrowdyStudioAgentRetentionPolicyInput input ● CrowdyStudioAgentSessionLimits object ● CrowdyStudioAgentSessionLimitsInput input ● CrowdyStudioAgentTurnLimits object ● CrowdyStudioAgentTurnLimitsInput input ● crowdyStudioAgentUsage query ● crowdyStudioCommonFiles query ● CrowdyStudioGitHubFileContent object ● CrowdyStudioGitHubTreeEntry object ● crowdyStudioLibraryFiles query ● crowdyStudioModelUsage query ● CrowdyStudioProject object ● crowdyStudioProjects query ● CurrentServerInput input ● emailDeliverability query ● EmailStatusRecord object ● execActivateVersion mutation ● ExecAppStatus object ● ExecBuildArtifact object ● ExecDeployResult object ● execEndpointStats query ● ExecGridClientMod object ● ExecInstance object ● ExecLogLine object ● execLogs query ● ExecMod object ● ExecModClient object ● ExecModClientArtifact object ● ExecModListing object ● execModLogs query ● ExecRestartResult object ● ExecVersion object ● FreeAppQuota object ● GameClientBootstrap object ● GameHost object ● GenericErrorResponse object ● GetChunkInput input ● GetChunkLodsInput input ● GetChunksByDistanceInput input ● GrantTierAccessByPatternResult object ● GraphQLServer object ● GroupRole object ● HostedGamePublish object ● hostedGamePublishes query ● InputLogMessage object ● InputLogMessageConnection object ● InputLogMessageFilter input ● inputLogMessages query ● InputLogSession object ● InputLogSessionConnection object ● InputLogSessionFilter input ● inputLogSessions query ● ListVoxelUpdatesByDistanceInput input ● LodData object ● LodDataInput input ● managedPlayers query ● MintGridTokenInput input ● MintManagedPlayerTokenInput input ● myCheckouts query ● myCheckoutsConnection query ● OrgManagedPlayerSettings object ● OrgRetirementType object ● PageInfo object ● paymentEvents query ● paymentEventsConnection query ● PaymentEventsConnection object ● PlaceableDatacenter object ● PlatformConfig object ● PlayerCodeListing object ● PlayerCodeVersion object ● PlayerPulse object ● playerUsageCharges query ● playerWalletTransactions query ● ProvisionManagedPlayersResult object ● PublishFileInput input ● RangedChannelMessageInput input ● RollbackVoxelEventResult object ● SafetyReportCapture object ● safetyReports query ● SaveCrowdyStudioProjectInput input ● SaveCrowdyStudioProjectMetadataInput input ● ServerEventNotification object ● ServerStatus object ● setAppComputeBudget mutation ● SetChannelPolicyInput input ● SetOrgManagedPlayerSettingsInput input ● setPlayerRateMarkup mutation ● SetTeamPolicyInput input ● SetTerritoryPolicyInput input ● SingleActorMessageInput input ● SingleActorMessageNotification object ● TerritoryPolicy object ● TierAccessCount object ● tierAccessInventory query ● TierAccessInventory object ● TierAccessInventoryAccount object ● TierAccessInventoryOrg object ● TierAccessProvisioningToken object ● UdpProxyConnectionStatus object ● UpdateAccessTierInput input ● UpdateAppInput input ● UpdateGroupRoleInput input ● usersConnection query ● UsersConnection object ● usersPaginated query ● VersionInfo object ● Voxel object ● VoxelCoordinates object ● VoxelCoordinatesInput input ● VoxelState object ● VoxelStateInput input ● voxelUpdateHistory query ● voxelUpdateHistoryConnection query ● VoxelUpdateHistoryConnection object ● VoxelUpdateHistoryEvent object ● VoxelUpdateNotification object ● VoxelUpdateRequestInput input ● VoxelUpdateResponse object ● VoxelUpdatesByDistanceResponse object ● walletTransactions query ● walletTransactionsConnection query ● WalletTransactionsConnection object