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orgManagedPlayerSettings

The organization's org-managed player settings: whether it may sign its own players in, its cap, sign-in rate and sign-in lifetimes, how many players it holds, and whether it has accepted the current Org-Managed Players Addendum. Requires manage_players on the org (super-admins and operators bypass).

orgManagedPlayerSettings(
orgId: BigInt!
): OrgManagedPlayerSettings!

Arguments​

orgManagedPlayerSettings.orgId ● BigInt! non-null scalar​

The organization (BigInt as a decimal string).

Type​

OrgManagedPlayerSettings object​

An organization's org-managed player settings, and where it stands on the Org-Managed Players Addendum. A Crowded Kingdoms operator sets the settings; an admin of the organization accepts the addendum.