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execMyMods

Your mods in an app, on every grid.

execMyMods(
appId: BigInt!
): [ExecMod!]!

Arguments​

execMyMods.appId ● BigInt! non-null scalar​

The app the grid is in.

Type​

ExecMod object​

A mod: a player’s code on a grid they own, run by ck-exec as the hub mod:<name> keyed by the grid id, in its owner’s own sandbox.