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appPlayerUsage

Per-player usage aggregate for an app over a trailing window (top spenders / quota utilization): the compute units each player's mods used, and what the player was charged for this app. automationUnits and compileCount are legacy and always 0 for usage since the legacy engines were removed. Requires 'view_compute_diagnostics'.

appPlayerUsage(
appId: BigInt!
hours: Int
): [AppPlayerUsageRow!]!

Arguments​

appPlayerUsage.appId ● BigInt! non-null scalar​

App whose player usage to aggregate.

appPlayerUsage.hours ● Int scalar​

Trailing window in hours (default 24, max 744).

Type​

AppPlayerUsageRow object​

Per-player usage row for studio diagnostics (top spenders / quota utilization): one (player, app) aggregate over a window.