requestContact
Ask another player of the app to be a contact. If they already asked the caller, both become contacts at once (ACCEPTED); asking again changes nothing. Refused while the caller has blocked them (unblockPlayer first). At most 100 requests may wait at once (SOCIAL_LIMIT_REACHED), and 1,000 contacts per app. NOT_FOUND for a player the app does not know. Game plane: send the app-scoped token for this app to the app’s datacenter.
requestContact(
appId: BigInt!
userId: BigInt!
): PlayerContact!
Arguments
requestContact.appId ● BigInt! non-null scalar
The app.
requestContact.userId ● BigInt! non-null scalar
The player to ask.
Type
PlayerContact object
Another player in the caller’s contacts list for the app. Contacts are mutual: an accepted contact is in both players’ lists, and it is what a CONTACTS scope admits.